Overwatch wants players to "relearn the game" when new heroes drop

21 hours ago 2

Rommie Analytics

Back in the old days, competitive balance wasn't much of a consideration. Classic Doom deathmatch maps weren't symmetrical, and GoldenEye 007 was all about rushing to where the best weapons were found and preventing other players from obtaining them. In today's era of online multiplayer, that doesn't really fly anymore - for better or for [...]

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