Oblivion Remastered Paladin Build Guide

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The post Oblivion Remastered Paladin Build Guide appeared first on Fextralife.

In this Oblivion Remastered Guide, we will be taking a look at ways to set up a build that is a powerful melee fighter utilizing a variety of supportive spells, the Paladin Class.

Oblivion Remastered Guide — Paladin Build Introduction

Paladin build is designed to help make your character feel like the chosen, favoured champion of the gods, without the need to fear failure in your endeavors or defeat in the fight against the demonic invasion of Oblivion.

If you’re looking for a build that helps you charge headfirst into danger without fear against the forces of Oblivion, this build will enable you to become the stalwart defender of Cyrodiil.

Character Creation

When creating a character for the Paladin build, you can choose from a few options amongst the 10 races available in Oblivion.

The first option is the Breton race. Although the Bretons are generally favoured toward spellcasting classes due to the +10 in Intelligence and Willpower, the +50 extra Magicka also comes in very handy when building a Paladin class, as this will allow you to cast more spells during combat encounters.

From the two origins available, the Systres Bretons are a better option for the build because they do not have a -10 reduction in Strength. Even though Bretons have lower starting combat skill levels, the higher starting levels of magic skills will help unlock more spell options earlier in your playthrough.

Another advantage of this race is that they have an innate 50% resistance to magic, which will help a lot when dealing with spellcasting enemies.

If you are looking for a more combat-oriented approach and want to be less reliant on spells, the Nord race is a good option. The Nords of Western origin have a +10 bonus to Endurance and Strength, which helps with melee damage, but they suffer a -10 reduction to Intelligence and Willpower, negatively affecting their spellcasting abilities, in addition to a -10 reduction to Personality.

The Eastern origin Nords have only a +10 bonus to Strength, but also fewer reductions—only -10 to Intelligence and Personality.

Nords start with 15 skill levels in both Blade and Blunt, and also in Heavy Armor, allowing you to perform better in physical combat early on. Nords also have natural resistance to cold, higher stamina, and increased maximum health, making them one of the tankiest races in the game.

Another good option for a combat-oriented build is the Redguard race, offering similar attribute bonuses to Nords but differ in starting skill levels.

Those from the Dragontail Mountains gain a +10 Strength bonus, while those from the Alik’r Desert do not.

Although both start with 15 skill levels in Blade and Blunt, Redguards have 10 in Heavy Armor and 15 in Athletics, allowing you to sprint for longer durations.

The differences in starting skills are minimal in terms of overall build effectiveness, but Redguards also have higher resistance to disease and poison.

Birthsigns

When choosing a Birthsign, there are several good options depending on which aspect of the build you want to focus on. For a Paladin build balanced between combat and spellcasting, The Lady is a solid choice as it offers +10 to Willpower and Endurance, improving both Magicka and Health regeneration.

If you want to lean more toward spellcasting, you can choose The Mage, which increases your Magicka by 50 points with no downsides.

Although The Apprentice grants +100 Magicka, it also makes you 100% more vulnerable to magic. This tradeoff is generally not worth it for a close-range Paladin build.

If you’re looking for a melee-oriented approach, The Warrior is a solid choice as it grants +10 to Endurance and Strength, increasing your health and melee damage with no penalties.

Lastly, if you want a more defensive, tanky build, The Lord is a strong pick. It boosts your armor rating by 15 and provides 15% magic resistance—helpful defensive buffs that let you outlast enemies.

Starting Class

In Oblivion, you can choose one of the predefined classes or create a custom class with up to 7 Major Skills.
For the Paladin build, I recommend creating a custom class with the Combat Specialization, and choosing Strength and Intelligence as your Favored Attributes for effective combat and spellcasting.
If you want more survivability, you can replace Intelligence with Endurance.

Suggested Major Skills:

Alteration Armorer Athletics Blade Block Heavy Armor Restoration

You can choose either Blade or Blunt depending on your preference.

Leveling Up

Attributes

For the Paladin build, focus on maxing out Strength early for maximum damage output. For the remaining points, alternate between increasing Intelligence and Endurance, which boost spellcasting and survivability.
Since you can’t add more than 5 points to one attribute per level, I recommend spending +5 on Strength each level, and alternating +5 on Intelligence and Endurance, with +2 on Willpower.
This approach ensures your power and resilience stay strong as you adventure across Cyrodiil.

Skills 

When leveling up the skills, Oblivion uses the system of gaining experience for a particular skill when you use it. What this means is, some skills are easier to level up compared to others and you can easily become quite powerful early on if you level up some of the skills quite easily.

By having Athletics as one of the Major skills for the build, you will be constantly gaining towards leveling up as you will gain experience for the skill just by spriting along the way on your adventure without needing to do any extra actions.

If you are looking for a way to easily level up your combat skills, you can head to the Arena district and start participating in the arena as soon as you leave the sewers. You can start leveling up your Block and Heavy Armor skills by blocking the opponent’s attacks and as long as you can manage your magicka, you can potentially level up these skills to the max skill level at your first opponent although it will take a considerable amount of time.

The Armorer skill can be leveled up semi-naturally as you repair your equipment as they get broken along the way on your adventure. Although you can visit the trainer for the skill, this is not necessary to level up the skill quickly as you can reliably level up the skill by repairing all the equipment you find before selling them.

The rest of the major skills, Blade, Alteration and Restoration , do not have an easy way to level them up but they also do not need extra steps as they will naturally level up as you fight enemies and use your spells along the way.

Equipment and Item Progression

Weapon and Armor

For this build, I prefer a sword and shield setup. You can reliably use the Iron Longsword and Iron Shield found in the sewers at the start.
As you progress, upgrade your gear when possible—but for a major early boost, go after the Umbra sword.

To get it, head to the Vindasel ruins southwest of the Imperial City.

There, you’ll encounter the NPC Umbra, who is not initially hostile. She’s a powerful, high-level warrior, and challenging to defeat early on.

However, if you lure her into the spike trap room and aggro her, she can be killed by the trap after a few falls. Once she’s defeated, you can safely loot the Umbra Longsword and Umbra’s Ebony Heavy Armor—a perfect fit for this build.

The Umbra Longsword is one of the most powerful in the game and comes enchanted with Soul Trap, allowing you to recharge magical items easily using Soul Gems.

Spells

The Paladin build relies heavily on Alteration and Restoration schools of magic, which provide essential buffs and healing.

The key Alteration spell is Protect, which grants bonus damage reduction. You can buy the basic version at Edgar’s Discount Spells in the Imperial City Market District, and find stronger versions at various Mages Guilds.

In addition to the Protect spell, you can also cast spells that provide magic resistance against elemental magic such as Frost Shell or Flame Shell for extra magic resistance when facing against spell casting enemies.

The Restoration magics also play a huge part in this build as you will be using Heal Wounds a lot as you will be taking damage in close range combat. 

In the Restoration school, the core spell is Heal Wounds, which you’ll use frequently in close-range combat.
You start the game with Heal Minor Wounds, and you can purchase stronger versions at the Leyawiin Mages Guild.

Restoration also includes stat-buffing spells like Fortify Fatigue and Fortify Magicka, greatly enhancing your survivability.

Final Thoughts

The Paladin build is designed to let you confront enemies head-on at close range while supporting yourself with spells that boost survivability. You’ll feel like an unstoppable Divine Champion, tearing through foes with confidence.

However, this build can struggle against multiple ranged enemies, where Alteration and Restoration alone may not be enough. Always assess your surroundings before rushing in.

While gold can be hard to come by early on, this build lacks skills that aid in trading. However, this becomes a non-issue as you progress through the game and access better loot and income sources.

So, this wraps up the guide for the Paladin Build for Oblivion :Remastered. Whether you are a new player experiencing Oblivion for the first time or revisiting Cyrodil, I hope you found this guide helpful and if you have any tips or any questions, please leave them in the comments below!!

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